He wants to explain how he works with self-organizing/flat organizational structure to ensure the products we launch “have enough quality” (i.e., the products are: valid, verified, reliable, performant, and efficacious (i.e., continuously improving. For example, if the first time we check, we are 53% effective at something, the team would be prioritizing and working on getting us to 54% effective at that thing).
He will address how the following roles assure quality in Modern Digital Product Companies (and on their teams):
- Product User
- Team Lead
- Product Manager
- Product Analyst
- Product Designer
- Product Engineer
- Self-Organizing Product Team (read: teams that operate using tools, techniques, and/or frameworks from what I like to call the Generally Accepted Agile Practices (GAAP, to steal lovingly from Accounting. I’ve found this is a great strategy for keeping stakeholders focused during talks about agile ways of working)
Takeaways from the topic:
- Define Agile Ways of Working for Those new to the concept
- Identify how product teams can build high-quality products together
- Build Quality Into team processes and ways of working
- Plan Quality efforts for self-organizing, cross-functional, distributed teams where quality is owned at the team, not individual/role/department level.
- Discuss Digital Product Quality to product teams in a fun, exciting, and career-satisfying way (e.g., how can developers do quality in a way that supports their needs, same for product artists, same for the product analyst (for the sake of this talk, I’m using a team framework that leverages Product Analyst in the quality role so that people have the option of going the more product or more technical quality route in their career path).
May 26 @ 09:45
09:45 — 10:30 (45′)
Myron Parks